The system
The Hi-Lo system
Why counting works
Blackjack is unusual: cards already dealt change the odds of what comes next. A shoe rich in tens and aces favors the player (more blackjacks, stronger double-downs, dealer busts more). A shoe rich in low cards favors the house. Card counting tracks that balance with simple arithmetic — no memorizing which cards are gone.
Card values
Hi-Lo assigns every card one of three values:
| Cards | Value |
|---|---|
| 2, 3, 4, 5, 6 | +1 |
| 7, 8, 9 | 0 |
| 10, J, Q, K, A | −1 |
The count is balanced: a full deck sums to exactly 0. That makes it self-checking — count down a whole deck and you should land on zero.
Running count
Start at 0 when the shoe is shuffled. For every card you see — yours, other players', the dealer's — add its Hi-Lo value. A positive running count means more low cards have left the shoe, so the remaining cards favor you.
True count
A running count of +6 means much more with one deck left than with six. Divide the running count by the number of decks remaining (estimate from the discard tray) and round toward zero:
true count = running count ÷ decks remaining
Example: running count +7 with about 3.5 decks left → 7 ÷ 3.5 = 2 → true count +2.
How to practice
- Card Countdown — count through a full deck without mistakes, then push your speed. Under 30 seconds for one deck is a common benchmark.
- True Count — make the division instant and automatic.
- Table Simulation — hold the count through the noise of a real table, round after round.